Movement Docs
Documentation
Ask or search…
K

Movement Labs

Movement Labs is building a network of Move-based blockchains. Our flagship networks are M1 and M2.

Introduction

Movement Labs is bringing Move execution to new networks and environments. Our flagship products are M1 and M2. We are also building the Movement SDK, Movement CLI, Fractal, Hyperlane messaging infrastructure, and the Movement Shared Sequencer to provide paramount interoperability between our Move-based environments and other networks.
M1 is a community-first blockchain providing the highest possible TPS through Move, instant finality, native day-zero access to mass liquidity, and modular customizations. M1 will transition into becoming a decentralized shared sequencer for the Movement network towards mainnet launch.
M2 will be the first Move Layer-2 on Ethereum. It will support Sui Move, Aptos Move, and also our embedded EVM interpreter MEVM—empowering both Sui, Aptos, and EVM users to use the L2.

Why Move?

Move is a safe and secure programming language designed by Facebook for smart contracts that emphasizes ownership and safety. Assets in Move are represented as resources. Owing to Move's strong ownership model and explicit resource abilities, Move simplifies the development of safe smart contracts for common blockchain tasks such as transfer ownership of assets, minting, and destroying. The chart below compares common non-Move runtimes against Aptos and Sui Move runtimes, underscoring the different models and benefits of Move.
Aptos / Move
Solana / SeaLevel
EVM
Sui / Move
Data storage
Stored at a global address or within the owner's account
Stored within the owner's account associated with a program
Stored within the account associated with a smart contract
Stored at a global address
Parallelization
Capable of inferring parallelization at runtime within Aptos
Requires specifying all data accessed
Currently serial nothing in production
Requires specifying all data accessed
Transaction safety
Sequence number
Transaction uniqueness
Nonces, similar to sequence numbers
Transaction uniqueness
Type safety
Module structs and generics
Program structs
Contract types
Module structs and generics
Function calling
Static dispatch
Static dispatch
Dynamic dispatch
Static dispatch
Authenticated Storage
Yes
No
Yes
No
Object accessibility
Guaranteed to be globally accessible
Not applicable
Not applicable
Can be hidden
Last modified 9d ago